BAMMAZ N THE HOOD
Mobile v4.2 OPEN MARKET

Opening New Game setup...
MAIL BOX: 0 WEALTHY: 0 / 2 AUTO-SAVE: ON
BAMMAZ: Let the money talk.
LAST EVENT: New Game setup.
GAME INFO

GAME STATUS

PLAYER STATS

QUICK RULES

Need a refresher? Read the one-minute guide without leaving the game.

BOARD SYMBOLS

🏚️ BANDO   🛡️ Insurance   ⚖️ Legal   🏛️ Court House
💰 Trap House   📅 1st of Month   🌵 Drought   🎲 Tax Refund
🪪 Identity Theft   🚔 Go To Jail   💵 Income   💸 Expense
⚡ Quick Flip   ⬇️ Fumble   🔒 Jail   👑 Wealthy

RULES SNAPSHOT — PHYSICAL + DIGITAL

• Bank begins with 250 coins before setup. Starting coins come out of the Bank; MAIL BOX is separate.
• Bank receives BANDO, Insurance, Prepaid Legal, and 1-coin WEALTHY re-entry payments.
• MAIL BOX receives roll fees, JAIL bond, COURT HOUSE payments, board Expenses, and non-purchase penalties.
• Start with 4 coins.
• Roll for order before gameplay; highest total goes first. Ties reroll.
• Normal roll costs 1 coin to the MAIL BOX. Doubles = free roll.
• Three consecutive doubles = HIPPOPOTAMUS: 5 additional free turns.
• TRAP HOUSE pays 3 coins when reached or passed during normal forward movement.
• JAIL bond reduces 3 → 2 → 1 → free as missed rolls are served.
• COURT HOUSE: miss next roll, pay 1 coin, or use Prepaid Legal.
• Open Market: sellers set resale prices for protection cards; buyers may accept or decline. Emergency Market opens before eligible BANDO debt or GO TO JAIL settlement.
• Insurance / Prepaid Legal cost 1 coin each. Players may hold multiple cards, but may purchase only ONE card from the Bank each time they land on the matching qualifying square.
• BANDO purchase = 2 coins. Investment max = +5.
• WEALTHY requires exact landing. Overshoot stays in place.
• First WEALTHY player may wait or pay 1 coin to re-enter at HOOD RICH and keep assets.
• A player waiting at WEALTHY gets another 1-coin re-entry decision at the start of every new round.
• SETTLE UP begins after WEALTHY is reached twice total.

EVENT LOG

AUDIO

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PLAYTEST LAB

Testing tools bypass normal movement.